Spell: Greater Mend Injuries

Category:
other
Description:

Greater Mend Injuries
Type: Spell
Required Perception: 6
Cast Time: Instant/1 round
Target: Friend, self
Effect: The caster focuses all of their magical understanding into renewing the blood, bone, and flesh of a single target friend or themselves. The renewing effect restores 2d6 + 1 per caster vitality point hit points.

Bio:

Spell: Greater Mend Injuries

School Wars DJArcane