Ability: Prowling Stealth (Special)

Category:
other
Description:

Prowling Stealth
Type: Special ability
Requires: Camouflage/15 points
Use: Allows a character to blend into their surroundings, preventing others from noticing them. Characters in prowling stealth mode cannot be attacked, though they can be struck by splash damage from spells. When splash damage occurs, the prowling stealth effect is not broken. Moving does not break the effect. Attacking, casting, or performing most special abilities will break the effect. If used during combat, the character must make the usual ability check but also roll an extra circumstance check: roll 4d6, and if the value is less than 19, the prowling stealth attempt succeeds.

Bio:

Ability: Prowling Stealth (Special)

School Wars DJArcane